refactor: replace verbose checks with String.IsNullOrEmpty where applicable.

Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
This commit is contained in:
Justin Clark-Casey (justincc)
2013-11-15 21:45:08 +00:00
parent b4932bda2a
commit 7cab41f422
30 changed files with 46 additions and 47 deletions

View File

@@ -101,7 +101,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (GroupName != null && GroupName != string.Empty)
if (!string.IsNullOrEmpty(GroupName))
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;
@@ -275,7 +275,7 @@ namespace OpenSim.Groups
//m_log.DebugFormat("[XXX]: reply was {0}", reply);
if (reply == string.Empty || reply == null)
if (string.IsNullOrEmpty(reply))
return null;
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(

View File

@@ -120,7 +120,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (GroupName != null && GroupName != string.Empty)
if (!string.IsNullOrEmpty(GroupName))
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;