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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
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@@ -101,7 +101,7 @@ namespace OpenSim.Groups
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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if (GroupID != UUID.Zero)
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sendData["GroupID"] = GroupID.ToString();
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if (GroupName != null && GroupName != string.Empty)
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if (!string.IsNullOrEmpty(GroupName))
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sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
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sendData["RequestingAgentID"] = RequestingAgentID;
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@@ -275,7 +275,7 @@ namespace OpenSim.Groups
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//m_log.DebugFormat("[XXX]: reply was {0}", reply);
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if (reply == string.Empty || reply == null)
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if (string.IsNullOrEmpty(reply))
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return null;
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Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
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