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Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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@@ -59,5 +59,13 @@ namespace OpenSim.Region.Framework.Interfaces
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void LoadFromXmlString(string data);
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// Merge some terrain into this channel
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void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement);
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/// </summary>
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/// <param name="newTerrain"></param>
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/// <param name="displacement"><x, y, z></param>
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/// <param name="rotationDegrees"></param>
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/// <param name="boundingOrigin"><x, y></param>
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/// <param name="boundingSize"><x, y></param>
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void MergeWithBounding(ITerrainChannel newTerrain, Vector3 displacement, float rotationDegrees, Vector2 boundingOrigin, Vector2 boundingSize);
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}
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}
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