* Did some initial work for prim crossing. Just glue so far.

* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler.   This flag gets purposely disabled in grid mode.  This flag also has the consequence that you can see the prim in neighboring regions without going into them.  Be warned, this causes tons of dropped packets.
This commit is contained in:
Teravus Ovares
2007-11-21 02:17:24 +00:00
parent 7b09800d5b
commit 7cb38712d5
14 changed files with 370 additions and 11 deletions

View File

@@ -181,7 +181,7 @@ namespace OpenSim.Region.Environment.Modules
foreach (Scene m_scene in m_scenes)
{
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
{
{
if (!presence.IsChildAgent)
{
int dis = -100000;