mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 13:55:35 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
This commit is contained in:
@@ -63,6 +63,16 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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/// </summary>
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bool Running { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether this
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/// <see cref="OpenSim.Region.ScriptEngine.Interfaces.IScriptInstance"/> is run.
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/// For viewer script editor control
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/// </summary>
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/// <value>
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/// <c>true</c> if run; otherwise, <c>false</c>.
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/// </value>
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bool Run { get; set; }
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/// <summary>
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/// Is the script suspended?
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/// </summary>
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@@ -121,6 +121,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public bool Running { get; set; }
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public bool Run { get; set; }
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public bool Suspended
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{
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get { return m_Suspended; }
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@@ -216,6 +218,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_postOnRez = postOnRez;
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m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
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m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
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Run = true;
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if (part != null)
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{
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@@ -330,16 +333,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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else
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{
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m_log.ErrorFormat(
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"[SCRIPT INSTANCE]: Unable to load script state from assembly {0}: Memory limit exceeded",
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assembly);
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m_log.WarnFormat(
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"[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). Memory limit exceeded",
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savedState, ScriptName, ItemID, PrimName, ObjectID, assembly);
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[SCRIPT INSTANCE]: Unable to load script state from assembly {0}. XML is {1}. Exception {2}{3}",
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assembly, xml, e.Message, e.StackTrace);
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"[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). XML is {6}. Exception {7}{8}",
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savedState, ScriptName, ItemID, PrimName, ObjectID, assembly, xml, e.Message, e.StackTrace);
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}
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}
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// else
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@@ -354,10 +357,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public void Init()
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{
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if (!m_startOnInit) return;
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if (!m_startOnInit)
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return;
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if (m_startedFromSavedState)
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{
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if (!Run)
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return;
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Start();
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if (m_postOnRez)
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{
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@@ -390,6 +397,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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else
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{
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if (!Run)
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return;
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Start();
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PostEvent(new EventParams("state_entry",
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new Object[0], new DetectParams[0]));
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@@ -55,6 +55,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public static string Serialize(ScriptInstance instance)
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{
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bool running = instance.Running;
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bool enabled = instance.Run;
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XmlDocument xmldoc = new XmlDocument();
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@@ -77,6 +78,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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rootElement.AppendChild(run);
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XmlElement run_enable = xmldoc.CreateElement("", "Run", "");
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run_enable.AppendChild(xmldoc.CreateTextNode(
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enabled.ToString()));
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rootElement.AppendChild(run_enable);
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Dictionary<string, Object> vars = instance.GetVars();
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XmlElement variables = xmldoc.CreateElement("", "Variables", "");
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@@ -225,6 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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{
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object varValue;
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XmlNodeList partL = rootNode.ChildNodes;
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instance.Run = true;
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foreach (XmlNode part in partL)
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{
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@@ -236,6 +244,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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case "Running":
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instance.Running=bool.Parse(part.InnerText);
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break;
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case "Run":
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instance.Run = bool.Parse(part.InnerText);
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break;
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case "Variables":
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XmlNodeList varL = part.ChildNodes;
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foreach (XmlNode var in varL)
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@@ -920,15 +920,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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if (m_InitialStartup)
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{
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m_InitialStartup = false;
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// This delay exists to stop mono problems where script compilation and startup would stop the sim
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// working properly for the session.
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System.Threading.Thread.Sleep(15000);
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if (m_CompileQueue.Count == 0)
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{
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// No scripts on region, so won't get triggered later
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// by the queue becoming empty so we trigger it here
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m_Scene.EventManager.TriggerEmptyScriptCompileQueue(0, String.Empty);
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}
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}
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object[] o;
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@@ -941,14 +935,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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scriptsStarted++;
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// if (scriptsStarted % 50 == 0)
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// m_log.DebugFormat(
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// "[XEngine]: Started {0} scripts in {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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if (m_InitialStartup)
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if (scriptsStarted % 50 == 0)
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m_log.InfoFormat(
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"[XEngine]: Started {0} scripts in {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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}
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}
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// m_log.DebugFormat(
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// "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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if (m_InitialStartup)
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m_log.InfoFormat(
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"[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName);
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// NOTE: Despite having a lockless queue, this lock is required
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// to make sure there is never no compile thread while there
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@@ -956,12 +952,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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// due to a race condition
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//
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lock (m_CompileQueue)
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{
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m_CurrentCompile = null;
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}
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m_Scene.EventManager.TriggerEmptyScriptCompileQueue(m_ScriptFailCount,
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m_ScriptErrorMessage);
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m_ScriptFailCount = 0;
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m_InitialStartup = false;
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return null;
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}
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@@ -1451,24 +1448,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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return false;
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uuids = m_PrimObjects[localID];
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foreach (UUID itemID in uuids)
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{
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IScriptInstance instance = null;
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try
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foreach (UUID itemID in uuids)
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{
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if (m_Scripts.ContainsKey(itemID))
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instance = m_Scripts[itemID];
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IScriptInstance instance = null;
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try
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{
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if (m_Scripts.ContainsKey(itemID))
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instance = m_Scripts[itemID];
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}
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catch { /* ignore race conditions */ }
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if (instance != null)
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{
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instance.PostEvent(p);
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result = true;
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}
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}
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catch { /* ignore race conditions */ }
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if (instance != null)
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{
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instance.PostEvent(p);
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result = true;
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}
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}
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}
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return result;
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@@ -1594,6 +1590,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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public void SetRunEnable(UUID instanceID, bool enable)
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{
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IScriptInstance instance = GetInstance(instanceID);
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if (instance != null)
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instance.Run = enable;
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}
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public bool GetScriptState(UUID itemID)
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{
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IScriptInstance instance = GetInstance(itemID);
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