* Only count download requests for assets which are not already waiting for data from the asset server

* This should stop the constant increase in the download requests statistics
* If you see stat numbers for download requests which are far from what you'd expect, please report
This commit is contained in:
Justin Clarke Casey
2008-02-20 20:23:03 +00:00
parent 684059afdf
commit 7d7ad4dff2
5 changed files with 22 additions and 20 deletions

View File

@@ -53,6 +53,8 @@ namespace OpenSim.Region.Environment.Modules
/// </summary>
private AssetBase m_asset;
//public LLUUID assetID { get { return m_asset.FullID; } }
/// <summary>
/// This is actually the number of extra packets required to send the texture data! We always assume
/// at least one is required.