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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Reflection;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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using MySql.Data.MySqlClient;
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using OpenSim.Framework;
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@@ -116,7 +116,7 @@ namespace OpenSim.Data.MySQL
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/// <param name="assetID">Asset UUID to fetch</param>
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/// <returns>Return the asset</returns>
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/// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks>
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override public AssetBase FetchAsset(LLUUID assetID)
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override public AssetBase FetchAsset(UUID assetID)
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{
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AssetBase asset = null;
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lock (_dbConnection)
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@@ -223,7 +223,7 @@ namespace OpenSim.Data.MySQL
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/// </summary>
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/// <param name="uuid">The asset UUID</param>
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/// <returns>true if exist.</returns>
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override public bool ExistsAsset(LLUUID uuid)
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override public bool ExistsAsset(UUID uuid)
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{
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bool assetExists = false;
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