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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -27,7 +27,7 @@
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using System;
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using System.Collections;
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using libsecondlife;
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using OpenMetaverse;
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using System.Collections.Generic;
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namespace OpenSim.Framework
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@@ -35,12 +35,12 @@ namespace OpenSim.Framework
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public class DetectedObject
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{
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public DetectedObject() { }
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public LLUUID groupUUID = LLUUID.Zero;
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public LLUUID ownerUUID = LLUUID.Zero;
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public LLUUID keyUUID = LLUUID.Zero;
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public LLVector3 posVector = LLVector3.Zero;
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public LLQuaternion rotQuat = LLQuaternion.Identity;
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public LLVector3 velVector = LLVector3.Zero;
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public UUID groupUUID = UUID.Zero;
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public UUID ownerUUID = UUID.Zero;
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public UUID keyUUID = UUID.Zero;
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public Vector3 posVector = Vector3.Zero;
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public Quaternion rotQuat = Quaternion.Identity;
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public Vector3 velVector = Vector3.Zero;
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public string nameStr = String.Empty;
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public int colliderType = 0;
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}
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