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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -1,114 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using libsecondlife;
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namespace OpenSim.Framework
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{
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[Serializable]
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public class OSUUID : IComparable
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{
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public static readonly OSUUID Zero = new OSUUID();
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public Guid UUID;
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public OSUUID()
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{
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}
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/* Constructors */
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public OSUUID(string s)
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{
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if (s == null)
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UUID = new Guid();
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else
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UUID = new Guid(s);
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}
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public OSUUID(Guid g)
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{
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UUID = g;
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}
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public OSUUID(LLUUID l)
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{
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UUID = l.UUID;
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}
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public OSUUID(ulong u)
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{
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UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u));
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}
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#region IComparable Members
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public int CompareTo(object obj)
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{
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if (obj is OSUUID)
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{
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OSUUID ID = (OSUUID) obj;
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return UUID.CompareTo(ID.UUID);
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}
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throw new ArgumentException("object is not a OSUUID");
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}
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#endregion
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// out conversion
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public override string ToString()
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{
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return UUID.ToString();
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}
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public LLUUID ToLLUUID()
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{
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return new LLUUID(UUID);
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}
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// for comparison bits
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public override int GetHashCode()
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{
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return UUID.GetHashCode();
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}
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public override bool Equals(object o)
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{
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if (!(o is LLUUID)) return false;
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OSUUID uuid = (OSUUID) o;
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return UUID == uuid.UUID;
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}
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// Static methods
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public static OSUUID Random()
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{
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return new OSUUID(Guid.NewGuid());
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}
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}
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}
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