* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -28,7 +28,7 @@
using System;
using System.IO;
using System.Reflection;
using libsecondlife;
using OpenMetaverse;
using log4net;
namespace OpenSim.Framework
@@ -45,7 +45,7 @@ namespace OpenSim.Framework
{
if (configMember == null)
{
configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
configMember.performConfigurationRetrieve();
}
}
@@ -69,19 +69,19 @@ namespace OpenSim.Framework
String.Empty, "21", true);
configMember.addConfigurationOption("terrain_base_0",
ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
ConfigurationOption.ConfigurationTypes.TYPE_UUID,
String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true);
configMember.addConfigurationOption("terrain_base_1",
ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
ConfigurationOption.ConfigurationTypes.TYPE_UUID,
String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true);
configMember.addConfigurationOption("terrain_base_2",
ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
ConfigurationOption.ConfigurationTypes.TYPE_UUID,
String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true);
configMember.addConfigurationOption("terrain_base_3",
ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
ConfigurationOption.ConfigurationTypes.TYPE_UUID,
String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true);
configMember.addConfigurationOption("terrain_start_height_0",
@@ -179,16 +179,16 @@ namespace OpenSim.Framework
m_Maturity = 1;
break;
case "terrain_base_0":
m_TerrainTexture1 = (LLUUID)value;
m_TerrainTexture1 = (UUID)value;
break;
case "terrain_base_1":
m_TerrainTexture2 = (LLUUID)value;
m_TerrainTexture2 = (UUID)value;
break;
case "terrain_base_2":
m_TerrainTexture3 = (LLUUID)value;
m_TerrainTexture3 = (UUID)value;
break;
case "terrain_base_3":
m_TerrainTexture4 = (LLUUID)value;
m_TerrainTexture4 = (UUID)value;
break;
case "terrain_start_height_0":
m_Elevation1SW = (double)value;
@@ -237,9 +237,9 @@ namespace OpenSim.Framework
OnSave(this);
}
private LLUUID m_RegionUUID = LLUUID.Zero;
private UUID m_RegionUUID = UUID.Zero;
public LLUUID RegionUUID
public UUID RegionUUID
{
get { return m_RegionUUID; }
set { m_RegionUUID = value; }
@@ -349,57 +349,57 @@ namespace OpenSim.Framework
set { m_DisablePhysics = value; }
}
private LLUUID m_TerrainTexture1 = LLUUID.Zero;
private UUID m_TerrainTexture1 = UUID.Zero;
public LLUUID TerrainTexture1
public UUID TerrainTexture1
{
get { return m_TerrainTexture1; }
set
{
if (value == LLUUID.Zero)
m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
if (value == UUID.Zero)
m_TerrainTexture1 = new UUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
else
m_TerrainTexture1 = value;
}
}
private LLUUID m_TerrainTexture2 = LLUUID.Zero;
private UUID m_TerrainTexture2 = UUID.Zero;
public LLUUID TerrainTexture2
public UUID TerrainTexture2
{
get { return m_TerrainTexture2; }
set
{
if (value == LLUUID.Zero)
m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
if (value == UUID.Zero)
m_TerrainTexture2 = new UUID("abb783e6-3e93-26c0-248a-247666855da3");
else
m_TerrainTexture2 = value;
}
}
private LLUUID m_TerrainTexture3 = LLUUID.Zero;
private UUID m_TerrainTexture3 = UUID.Zero;
public LLUUID TerrainTexture3
public UUID TerrainTexture3
{
get { return m_TerrainTexture3; }
set
{
if (value == LLUUID.Zero)
m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
if (value == UUID.Zero)
m_TerrainTexture3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
else
m_TerrainTexture3 = value;
}
}
private LLUUID m_TerrainTexture4 = LLUUID.Zero;
private UUID m_TerrainTexture4 = UUID.Zero;
public LLUUID TerrainTexture4
public UUID TerrainTexture4
{
get { return m_TerrainTexture4; }
set
{
if (value == LLUUID.Zero)
m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
if (value == UUID.Zero)
m_TerrainTexture4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
else
m_TerrainTexture4 = value;
}
@@ -509,17 +509,17 @@ namespace OpenSim.Framework
set { m_Sandbox = value; }
}
private LLVector3 m_SunVector;
private Vector3 m_SunVector;
public LLVector3 SunVector
public Vector3 SunVector
{
get { return m_SunVector; }
set { m_SunVector = value; }
}
private LLUUID m_TerrainImageID;
private UUID m_TerrainImageID;
public LLUUID TerrainImageID
public UUID TerrainImageID
{
get { return m_TerrainImageID; }
set { m_TerrainImageID = value; }
@@ -541,9 +541,9 @@ namespace OpenSim.Framework
set { m_SunPosition = value; }
}
private LLUUID m_Covenant = LLUUID.Zero;
private UUID m_Covenant = UUID.Zero;
public LLUUID Covenant
public UUID Covenant
{
get { return m_Covenant; }
set { m_Covenant = value; }