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https://github.com/opensim/opensim.git
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
This commit is contained in:
@@ -28,7 +28,7 @@
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using System;
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using System.IO;
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using System.Reflection;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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namespace OpenSim.Framework
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@@ -45,7 +45,7 @@ namespace OpenSim.Framework
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{
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if (configMember == null)
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{
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
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configMember.performConfigurationRetrieve();
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}
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}
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@@ -69,19 +69,19 @@ namespace OpenSim.Framework
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String.Empty, "21", true);
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configMember.addConfigurationOption("terrain_base_0",
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ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
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ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true);
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configMember.addConfigurationOption("terrain_base_1",
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ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
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ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true);
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configMember.addConfigurationOption("terrain_base_2",
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ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
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ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true);
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configMember.addConfigurationOption("terrain_base_3",
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ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
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ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true);
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configMember.addConfigurationOption("terrain_start_height_0",
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@@ -179,16 +179,16 @@ namespace OpenSim.Framework
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m_Maturity = 1;
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break;
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case "terrain_base_0":
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m_TerrainTexture1 = (LLUUID)value;
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m_TerrainTexture1 = (UUID)value;
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break;
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case "terrain_base_1":
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m_TerrainTexture2 = (LLUUID)value;
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m_TerrainTexture2 = (UUID)value;
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break;
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case "terrain_base_2":
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m_TerrainTexture3 = (LLUUID)value;
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m_TerrainTexture3 = (UUID)value;
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break;
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case "terrain_base_3":
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m_TerrainTexture4 = (LLUUID)value;
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m_TerrainTexture4 = (UUID)value;
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break;
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case "terrain_start_height_0":
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m_Elevation1SW = (double)value;
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@@ -237,9 +237,9 @@ namespace OpenSim.Framework
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OnSave(this);
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}
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private LLUUID m_RegionUUID = LLUUID.Zero;
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private UUID m_RegionUUID = UUID.Zero;
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public LLUUID RegionUUID
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public UUID RegionUUID
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{
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get { return m_RegionUUID; }
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set { m_RegionUUID = value; }
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@@ -349,57 +349,57 @@ namespace OpenSim.Framework
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set { m_DisablePhysics = value; }
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}
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private LLUUID m_TerrainTexture1 = LLUUID.Zero;
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private UUID m_TerrainTexture1 = UUID.Zero;
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public LLUUID TerrainTexture1
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public UUID TerrainTexture1
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{
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get { return m_TerrainTexture1; }
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set
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{
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if (value == LLUUID.Zero)
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m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
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if (value == UUID.Zero)
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m_TerrainTexture1 = new UUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
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else
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m_TerrainTexture1 = value;
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}
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}
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private LLUUID m_TerrainTexture2 = LLUUID.Zero;
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private UUID m_TerrainTexture2 = UUID.Zero;
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public LLUUID TerrainTexture2
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public UUID TerrainTexture2
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{
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get { return m_TerrainTexture2; }
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set
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{
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if (value == LLUUID.Zero)
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m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
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if (value == UUID.Zero)
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m_TerrainTexture2 = new UUID("abb783e6-3e93-26c0-248a-247666855da3");
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else
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m_TerrainTexture2 = value;
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}
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}
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private LLUUID m_TerrainTexture3 = LLUUID.Zero;
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private UUID m_TerrainTexture3 = UUID.Zero;
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public LLUUID TerrainTexture3
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public UUID TerrainTexture3
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{
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get { return m_TerrainTexture3; }
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set
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{
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if (value == LLUUID.Zero)
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m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
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if (value == UUID.Zero)
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m_TerrainTexture3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
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else
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m_TerrainTexture3 = value;
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}
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}
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private LLUUID m_TerrainTexture4 = LLUUID.Zero;
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private UUID m_TerrainTexture4 = UUID.Zero;
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public LLUUID TerrainTexture4
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public UUID TerrainTexture4
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{
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get { return m_TerrainTexture4; }
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set
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{
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if (value == LLUUID.Zero)
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m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
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if (value == UUID.Zero)
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m_TerrainTexture4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
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else
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m_TerrainTexture4 = value;
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}
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@@ -509,17 +509,17 @@ namespace OpenSim.Framework
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set { m_Sandbox = value; }
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}
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private LLVector3 m_SunVector;
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private Vector3 m_SunVector;
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public LLVector3 SunVector
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public Vector3 SunVector
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{
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get { return m_SunVector; }
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set { m_SunVector = value; }
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}
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private LLUUID m_TerrainImageID;
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private UUID m_TerrainImageID;
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public LLUUID TerrainImageID
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public UUID TerrainImageID
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{
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get { return m_TerrainImageID; }
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set { m_TerrainImageID = value; }
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@@ -541,9 +541,9 @@ namespace OpenSim.Framework
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set { m_SunPosition = value; }
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}
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private LLUUID m_Covenant = LLUUID.Zero;
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private UUID m_Covenant = UUID.Zero;
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public LLUUID Covenant
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public UUID Covenant
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{
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get { return m_Covenant; }
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set { m_Covenant = value; }
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