* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -26,7 +26,7 @@
*/
using System;
using libsecondlife;
using OpenMetaverse;
namespace OpenSim.Framework
{
@@ -53,12 +53,12 @@ namespace OpenSim.Framework
/// <summary>
/// The coordinates inside the region of the home location
/// </summary>
private LLVector3 _homeLocation;
private Vector3 _homeLocation;
/// <summary>
/// Where the user will be looking when they rez.
/// </summary>
private LLVector3 _homeLookAt;
private Vector3 _homeLookAt;
private uint _homeRegionX;
private uint _homeRegionY;
@@ -66,7 +66,7 @@ namespace OpenSim.Framework
/// <summary>
/// The ID value for this user
/// </summary>
private LLUUID _id;
private UUID _id;
/// <summary>
/// A UNIX Timestamp for the users last login date / time
@@ -97,7 +97,7 @@ namespace OpenSim.Framework
/// <summary>
/// The profile image for the users first life tab
/// </summary>
private LLUUID _profileFirstImage;
private UUID _profileFirstImage;
/// <summary>
/// The first life about text listed in a users profile
@@ -107,14 +107,14 @@ namespace OpenSim.Framework
/// <summary>
/// The profile image for an avatar stored on the asset server
/// </summary>
private LLUUID _profileImage;
private UUID _profileImage;
/// <summary>
/// A uint mask containing the "I want to do" part of the users profile
/// </summary>
private uint _profileWantDoMask; // Profile window "I want to" mask
private LLUUID _rootInventoryFolderID;
private UUID _rootInventoryFolderID;
/// <summary>
/// The second component of a users account name
@@ -134,7 +134,7 @@ namespace OpenSim.Framework
/// <summary>
/// The last used Web_login_key
/// </summary>
private LLUUID _webLoginKey;
private UUID _webLoginKey;
// Data for estates and other goodies
// to get away from per-machine configs a little
@@ -142,7 +142,7 @@ namespace OpenSim.Framework
private int _userFlags;
private int _godLevel;
private string _customType;
private LLUUID _partner;
private UUID _partner;
/// <summary>
/// The regionhandle of the users preferred home region. If
@@ -159,26 +159,26 @@ namespace OpenSim.Framework
}
}
private LLUUID _homeRegionID;
private UUID _homeRegionID;
/// <summary>
/// The regionID of the users home region. This is unique;
/// even if the position of the region changes within the
/// grid, this will refer to the same region.
/// </summary>
public LLUUID HomeRegionID
public UUID HomeRegionID
{
get { return _homeRegionID; }
set { _homeRegionID = value; }
}
// Property wrappers
public virtual LLUUID ID
public virtual UUID ID
{
get { return _id; }
set { _id = value; }
}
public virtual LLUUID WebLoginKey
public virtual UUID WebLoginKey
{
get { return _webLoginKey; }
set { _webLoginKey = value; }
@@ -220,7 +220,7 @@ namespace OpenSim.Framework
set { _homeRegionY = value; }
}
public virtual LLVector3 HomeLocation
public virtual Vector3 HomeLocation
{
get { return _homeLocation; }
set { _homeLocation = value; }
@@ -246,7 +246,7 @@ namespace OpenSim.Framework
}
public virtual LLVector3 HomeLookAt
public virtual Vector3 HomeLookAt
{
get { return _homeLookAt; }
set { _homeLookAt = value; }
@@ -283,7 +283,7 @@ namespace OpenSim.Framework
set { _lastLogin = value; }
}
public virtual LLUUID RootInventoryFolderID
public virtual UUID RootInventoryFolderID
{
get { return _rootInventoryFolderID; }
set { _rootInventoryFolderID = value; }
@@ -325,13 +325,13 @@ namespace OpenSim.Framework
set { _profileFirstText = value; }
}
public virtual LLUUID Image
public virtual UUID Image
{
get { return _profileImage; }
set { _profileImage = value; }
}
public virtual LLUUID FirstLifeImage
public virtual UUID FirstLifeImage
{
get { return _profileFirstImage; }
set { _profileFirstImage = value; }
@@ -361,7 +361,7 @@ namespace OpenSim.Framework
set { _customType = value; }
}
public virtual LLUUID Partner
public virtual UUID Partner
{
get { return _partner; }
set { _partner = value; }