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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -1,15 +1,15 @@
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using System;
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using libsecondlife;
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public class ViewerEffectEventHandlerArg : EventArgs
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{
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public LLUUID AgentID;
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public UUID AgentID;
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public byte[] Color;
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public float Duration;
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public LLUUID ID;
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public UUID ID;
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public byte Type;
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public byte[] TypeData;
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}
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}
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}
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