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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -32,7 +32,7 @@ using System.Reflection;
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using System.Threading;
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using System.Net;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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using Nwc.XmlRpc;
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@@ -147,7 +147,7 @@ namespace OpenSim.Grid.InventoryServer
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}
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}
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public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback)
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public override void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback)
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{
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}
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@@ -158,7 +158,7 @@ namespace OpenSim.Grid.InventoryServer
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/// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns>
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public InventoryCollection GetUserInventory(Guid rawUserID)
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{
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LLUUID userID = new LLUUID(rawUserID);
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UUID userID = new UUID(rawUserID);
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m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID);
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@@ -216,7 +216,7 @@ namespace OpenSim.Grid.InventoryServer
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/// <returns></returns>
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public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
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{
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LLUUID userID = new LLUUID(rawUserID);
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UUID userID = new UUID(rawUserID);
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return GetInventorySkeleton(userID);
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}
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@@ -227,7 +227,7 @@ namespace OpenSim.Grid.InventoryServer
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/// <returns></returns>
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public bool CreateUsersInventory(Guid rawUserID)
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{
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LLUUID userID = new LLUUID(rawUserID);
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UUID userID = new UUID(rawUserID);
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m_log.InfoFormat("[GRID AGENT INVENTORY]: Creating new set of inventory folders for user {0}", userID);
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