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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -33,8 +33,8 @@ using System.Net.Sockets;
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using System.Threading;
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using System.Timers;
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using System.Reflection;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using Timer = System.Timers.Timer;
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using OpenSim.Framework;
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using OpenSim.Region.ClientStack.LindenUDP;
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@@ -44,7 +44,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
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public delegate void PacketDrop(Packet pack, Object id);
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public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType);
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public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
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public interface IPacketHandler
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{
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@@ -259,9 +259,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// acks being appended to the payload, just don't send
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// any with them until libsl is fixed.
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//
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if (packet is libsecondlife.Packets.ViewerEffectPacket)
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if (packet is OpenMetaverse.Packets.ViewerEffectPacket)
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return;
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if (packet is libsecondlife.Packets.SimStatsPacket)
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if (packet is OpenMetaverse.Packets.SimStatsPacket)
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return;
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// Add acks to outgoing packets
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