* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -27,7 +27,7 @@
using System;
using System.Xml;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.DataSnapshot.Interfaces;
using OpenSim.Region.Environment.Scenes;
@@ -54,8 +54,8 @@ namespace OpenSim.Region.DataSnapshot.Providers
//Now in DataSnapshotProvider module form!
XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
LLUUID ownerid = m_scene.RegionInfo.MasterAvatarAssignedUUID;
if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero)
UUID ownerid = m_scene.RegionInfo.MasterAvatarAssignedUUID;
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
// Can't fail because if it weren't in cache, we wouldn't be here