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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -32,7 +32,7 @@ using System.Net.Sockets;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Threading;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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@@ -617,7 +617,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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public void ListenerRun()
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{
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string inputLine;
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LLVector3 pos = new LLVector3(128, 128, 20);
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Vector3 pos = new Vector3(128, 128, 20);
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while (m_enabled)
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{
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try
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@@ -638,7 +638,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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c.Position = pos;
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c.From = data["nick"];
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c.Sender = null;
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c.SenderUUID = LLUUID.Zero;
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c.SenderUUID = UUID.Zero;
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// is message "\001ACTION foo
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// bar\001"? -> "/me foo bar"
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@@ -684,9 +684,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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c.Message = String.Format(format, args);
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c.Type = ChatTypeEnum.Say;
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c.Channel = 0;
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c.Position = new LLVector3(128, 128, 20);
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c.Position = new Vector3(128, 128, 20);
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c.Sender = null;
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c.SenderUUID = LLUUID.Zero;
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c.SenderUUID = UUID.Zero;
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foreach (Scene m_scene in m_scenes)
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{
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