* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -36,11 +36,8 @@
#endregion Header
using System;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Region.Environment.Scenes;
using Nini.Config;
namespace OpenSim.Region.Environment.Modules.ContentManagement
@@ -52,18 +49,18 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
/// <summary>
/// Returns the most recent revision number of a region.
/// </summary>
int GetMostRecentRevision(LLUUID regionid);
int GetMostRecentRevision(UUID regionid);
string GetRegionObjectHeightMap(LLUUID regionid);
string GetRegionObjectHeightMap(UUID regionid);
string GetRegionObjectHeightMap(LLUUID regionid, int revision);
string GetRegionObjectHeightMap(UUID regionid, int revision);
/// <summary>
/// Retrieves the xml that describes each individual object from the last revision or specific revision of the given region.
/// </summary>
System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid);
System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid);
System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid, int revision);
System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision);
/// <summary>
/// Similar to the IRegionModule function. This is the function to be called before attempting to interface with the database.
@@ -75,12 +72,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
/// <summary>
/// Returns a list of the revision numbers and corresponding log messages for a given region.
/// </summary>
System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(LLUUID id);
System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID id);
/// <summary>
/// Returns the total number of revisions saved for a specific region.
/// </summary>
int NumOfRegionRev(LLUUID regionid);
int NumOfRegionRev(UUID regionid);
/// <summary>
/// Should be called once after Initialise has been called.
@@ -90,8 +87,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
/// <summary>
/// Saves the Region terrain map and objects within the region as xml to the database.
/// </summary>
void SaveRegion(LLUUID regionid, string regionName, string logMessage);
void SaveRegion(UUID regionid, string regionName, string logMessage);
#endregion Methods
}
}
}