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https://github.com/opensim/opensim.git
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -37,7 +37,7 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using libsecondlife;
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using OpenMetaverse;
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using Nini.Config;
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@@ -48,8 +48,6 @@ using OpenSim.Region.Physics.Manager;
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using log4net;
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using Axiom.Math;
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namespace OpenSim.Region.Environment.Modules.ContentManagement
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{
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#region Enumerations
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@@ -99,14 +97,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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#region Private Methods
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private static bool AreQuaternionsEquivalent(LLQuaternion first, LLQuaternion second)
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private static bool AreQuaternionsEquivalent(Quaternion first, Quaternion second)
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{
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LLVector3 firstVector = llRot2Euler(first);
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LLVector3 secondVector = llRot2Euler(second);
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Vector3 firstVector = llRot2Euler(first);
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Vector3 secondVector = llRot2Euler(second);
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return AreVectorsEquivalent(firstVector, secondVector);
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}
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private static bool AreVectorsEquivalent(LLVector3 first, LLVector3 second)
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private static bool AreVectorsEquivalent(Vector3 first, Vector3 second)
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{
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if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2)
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&& TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2)
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@@ -133,21 +131,21 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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// Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
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// Also changed the original function from LSL_Types to LL types
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private static LLVector3 llRot2Euler(LLQuaternion r)
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private static Vector3 llRot2Euler(Quaternion r)
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{
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LLQuaternion t = new LLQuaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W);
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Quaternion t = new Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W);
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double m = (t.X + t.Y + t.Z + t.W);
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if (m == 0) return new LLVector3();
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if (m == 0) return new Vector3();
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double n = 2 * (r.Y * r.W + r.X * r.Z);
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double p = m * m - n * n;
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if (p > 0)
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return new LLVector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))),
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return new Vector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))),
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(float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))),
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(float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W))));
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else if (n > 0)
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return new LLVector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
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return new Vector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
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else
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return new LLVector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
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return new Vector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
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}
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#endregion Private Methods
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@@ -187,7 +185,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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result |= Diff.ROTATIONOFFSET;
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// MISC COMPARISONS (LLUUID, Byte)
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// MISC COMPARISONS (UUID, Byte)
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if(first.ClickAction != second.ClickAction)
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result |= Diff.CLICKACTION;
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if(first.ObjectOwner != second.ObjectOwner)
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@@ -217,4 +215,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
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#endregion Public Methods
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}
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}
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}
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