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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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float south, float east, IClientAPI remoteClient)
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{
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// Not a good permissions check, if in area mode, need to check the entire area.
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if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(north, west, 0)))
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if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0)))
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{
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if (north == south && east == west)
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{
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@@ -648,7 +648,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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// Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area.
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// for now check a point in the centre of the region
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if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(127, 127, 0)))
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if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(127, 127, 0)))
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{
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InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter
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}
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