* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -26,7 +26,7 @@
*/
using System;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes
public event OnNewPresenceDelegate OnNewPresence;
public delegate void OnRemovePresenceDelegate(LLUUID agentId);
public delegate void OnRemovePresenceDelegate(UUID agentId);
public event OnRemovePresenceDelegate OnRemovePresence;
@@ -83,11 +83,11 @@ namespace OpenSim.Region.Environment.Scenes
public event OnShutdownDelegate OnShutdown;
public delegate void ObjectGrabDelegate(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient);
public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient);
public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient);
public delegate void ScriptResetDelegate(uint localID, LLUUID itemID);
public delegate void ScriptResetDelegate(uint localID, UUID itemID);
public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
public delegate void OnPermissionErrorDelegate(UUID user, string reason);
public event ObjectGrabDelegate OnObjectGrab;
public event ObjectDeGrabDelegate OnObjectDeGrab;
@@ -95,27 +95,27 @@ namespace OpenSim.Region.Environment.Scenes
public event OnPermissionErrorDelegate OnPermissionError;
public delegate void NewRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez);
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez);
public event NewRezScript OnRezScript;
public delegate void RemoveScript(uint localID, LLUUID itemID);
public delegate void RemoveScript(uint localID, UUID itemID);
public event RemoveScript OnRemoveScript;
public delegate void StartScript(uint localID, LLUUID itemID);
public delegate void StartScript(uint localID, UUID itemID);
public event StartScript OnStartScript;
public delegate void StopScript(uint localID, LLUUID itemID);
public delegate void StopScript(uint localID, UUID itemID);
public event StopScript OnStopScript;
public delegate bool SceneGroupMoved(LLUUID groupID, LLVector3 delta);
public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
public event SceneGroupMoved OnSceneGroupMove;
public delegate void SceneGroupGrabed(LLUUID groupID, LLVector3 offset, LLUUID userID);
public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID);
public event SceneGroupGrabed OnSceneGroupGrab;
@@ -123,11 +123,11 @@ namespace OpenSim.Region.Environment.Scenes
public event LandObjectAdded OnLandObjectAdded;
public delegate void LandObjectRemoved(LLUUID globalID);
public delegate void LandObjectRemoved(UUID globalID);
public event LandObjectRemoved OnLandObjectRemoved;
public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID);
public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID);
public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Scenes
public event NewGridInstantMessage OnGridInstantMessageToGroupsModule;
public delegate void ClientClosed(LLUUID clientID);
public delegate void ClientClosed(UUID clientID);
public event ClientClosed OnClientClosed;
@@ -151,11 +151,11 @@ namespace OpenSim.Region.Environment.Scenes
public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptControlEvent(uint localID, LLUUID item, LLUUID avatarID, uint held, uint changed);
public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
public event ScriptControlEvent OnScriptControlEvent;
public delegate void ScriptAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos);
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
public event ScriptAtTargetEvent OnScriptAtTargetEvent;
@@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Scenes
public delegate void OnMakeRootAgentDelegate(ScenePresence presence);
public event OnMakeRootAgentDelegate OnMakeRootAgent;
public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel);
public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete;
@@ -217,13 +217,13 @@ namespace OpenSim.Region.Environment.Scenes
/// has been instantiated and before it is return to the
/// client and provides region modules to add their caps.
/// </summary>
public delegate void RegisterCapsEvent(LLUUID agentID, Caps caps);
public delegate void RegisterCapsEvent(UUID agentID, Caps caps);
public event RegisterCapsEvent OnRegisterCaps;
/// <summary>
/// DeregisterCapsEvent is called by Scene when the caps
/// handler for an agent are removed.
/// </summary>
public delegate void DeregisterCapsEvent(LLUUID agentID, Caps caps);
public delegate void DeregisterCapsEvent(UUID agentID, Caps caps);
public event DeregisterCapsEvent OnDeregisterCaps;
/// <summary>
/// ChatFromWorldEvent is called via Scene when a chat message
@@ -244,8 +244,8 @@ namespace OpenSim.Region.Environment.Scenes
public class MoneyTransferArgs : EventArgs
{
public LLUUID sender;
public LLUUID receiver;
public UUID sender;
public UUID receiver;
// Always false. The SL protocol sucks.
public bool authenticated = false;
@@ -254,7 +254,7 @@ namespace OpenSim.Region.Environment.Scenes
public int transactiontype;
public string description;
public MoneyTransferArgs(LLUUID asender, LLUUID areceiver, int aamount, int atransactiontype, string adescription)
public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription)
{
sender = asender;
receiver = areceiver;
@@ -266,11 +266,11 @@ namespace OpenSim.Region.Environment.Scenes
public class LandBuyArgs : EventArgs
{
public LLUUID agentId = LLUUID.Zero;
public UUID agentId = UUID.Zero;
public LLUUID groupId = LLUUID.Zero;
public UUID groupId = UUID.Zero;
public LLUUID parcelOwnerID = LLUUID.Zero;
public UUID parcelOwnerID = UUID.Zero;
public bool final = false;
public bool groupOwned = false;
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes
public int transactionID = 0;
public int amountDebited = 0;
public LandBuyArgs(LLUUID pagentId, LLUUID pgroupId, bool pfinal, bool pgroupOwned,
public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned,
bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice,
bool pauthenticated)
{
@@ -385,7 +385,7 @@ namespace OpenSim.Region.Environment.Scenes
handlerClientMovement(avatar);
}
public void TriggerPermissionError(LLUUID user, string reason)
public void TriggerPermissionError(UUID user, string reason)
{
handlerPermissionError = OnPermissionError;
if (handlerPermissionError != null)
@@ -422,7 +422,7 @@ namespace OpenSim.Region.Environment.Scenes
handlerNewPresence(presence);
}
public void TriggerOnRemovePresence(LLUUID agentId)
public void TriggerOnRemovePresence(UUID agentId)
{
handlerRemovePresence = OnRemovePresence;
if (handlerRemovePresence != null)
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes
handlerShutdown();
}
public void TriggerObjectGrab(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient)
public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient)
{
handlerObjectGrab = OnObjectGrab;
if (handlerObjectGrab != null)
@@ -510,7 +510,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerScriptReset(uint localID, LLUUID itemID)
public void TriggerScriptReset(uint localID, UUID itemID)
{
handlerScriptReset = OnScriptReset;
if (handlerScriptReset != null)
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
{
handlerRezScript = OnRezScript;
if (handlerRezScript != null)
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerStartScript(uint localID, LLUUID itemID)
public void TriggerStartScript(uint localID, UUID itemID)
{
handlerStartScript = OnStartScript;
if (handlerStartScript != null)
@@ -537,7 +537,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerStopScript(uint localID, LLUUID itemID)
public void TriggerStopScript(uint localID, UUID itemID)
{
handlerStopScript = OnStopScript;
if (handlerStopScript != null)
@@ -546,7 +546,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerRemoveScript(uint localID, LLUUID itemID)
public void TriggerRemoveScript(uint localID, UUID itemID)
{
handlerRemoveScript = OnRemoveScript;
if (handlerRemoveScript != null)
@@ -555,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
public bool TriggerGroupMove(UUID groupID, Vector3 delta)
{
handlerSceneGroupMove = OnSceneGroupMove;
@@ -566,7 +566,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID)
{
handlerSceneGroupGrab = OnSceneGroupGrab;
if (handlerSceneGroupGrab != null)
@@ -585,7 +585,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerLandObjectRemoved(LLUUID globalID)
public void TriggerLandObjectRemoved(UUID globalID)
{
handlerLandObjectRemoved = OnLandObjectRemoved;
if (handlerLandObjectRemoved != null)
@@ -601,7 +601,7 @@ namespace OpenSim.Region.Environment.Scenes
TriggerLandObjectAdded(newParcel);
}
public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel;
@@ -634,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerClientClosed(LLUUID ClientID)
public void TriggerClientClosed(UUID ClientID)
{
handlerClientClosed = OnClientClosed;
if (handlerClientClosed != null)
@@ -661,7 +661,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerOnRegisterCaps(LLUUID agentID, Caps caps)
public void TriggerOnRegisterCaps(UUID agentID, Caps caps)
{
handlerRegisterCaps = OnRegisterCaps;
if (handlerRegisterCaps != null)
@@ -670,7 +670,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerOnDeregisterCaps(LLUUID agentID, Caps caps)
public void TriggerOnDeregisterCaps(UUID agentID, Caps caps)
{
handlerDeregisterCaps = OnDeregisterCaps;
if (handlerDeregisterCaps != null)
@@ -679,7 +679,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerOnNewInventoryItemUploadComplete(LLUUID agentID, LLUUID AssetID, String AssetName, int userlevel)
public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel)
{
handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete;
if (handlerNewInventoryItemUpdateComplete != null)
@@ -706,7 +706,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos)
public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
{
handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
if (handlerScriptAtTargetEvent != null)
@@ -769,7 +769,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
internal void TriggerControlEvent(uint p, LLUUID scriptUUID, LLUUID avatarID, uint held, uint _changed)
internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
{
handlerScriptControlEvent = OnScriptControlEvent;
if (handlerScriptControlEvent != null)