* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -28,7 +28,7 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
#region Object Permission Checks
public delegate uint GenerateClientFlags(LLUUID userID, LLUUID objectIDID);
public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID);
private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>();
public void addGenerateClientFlags(GenerateClientFlags delegateFunc)
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes
GenerateClientFlagsCheckFunctions.Remove(delegateFunc);
}
public uint ExternalChecksGenerateClientFlags(LLUUID userID, LLUUID objectID)
public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID)
{
SceneObjectPart part=m_scene.GetSceneObjectPart(objectID);
@@ -68,14 +68,14 @@ namespace OpenSim.Region.Environment.Scenes
return 0;
uint perms=part.GetEffectiveObjectFlags() |
(uint)LLObject.ObjectFlags.ObjectModify |
(uint)LLObject.ObjectFlags.ObjectCopy |
(uint)LLObject.ObjectFlags.ObjectMove |
(uint)LLObject.ObjectFlags.ObjectTransfer |
(uint)LLObject.ObjectFlags.ObjectYouOwner |
(uint)LLObject.ObjectFlags.ObjectAnyOwner |
(uint)LLObject.ObjectFlags.ObjectOwnerModify |
(uint)LLObject.ObjectFlags.ObjectYouOfficer;
(uint)PrimFlags.ObjectModify |
(uint)PrimFlags.ObjectCopy |
(uint)PrimFlags.ObjectMove |
(uint)PrimFlags.ObjectTransfer |
(uint)PrimFlags.ObjectYouOwner |
(uint)PrimFlags.ObjectAnyOwner |
(uint)PrimFlags.ObjectOwnerModify |
(uint)PrimFlags.ObjectYouOfficer;
foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions)
{
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes
}
#region REZ OBJECT
public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene);
public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene);
private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>();
public void addCheckRezObject(CanRezObject delegateFunc)
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes
CanRezObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition)
public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition)
{
foreach (CanRezObject check in CanRezObjectCheckFunctions)
{
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region DELETE OBJECT
public delegate bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene);
public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene);
private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>();
public void addCheckDeleteObject(CanDeleteObject delegateFunc)
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes
CanDeleteObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanDeleteObject(LLUUID objectID, LLUUID deleter)
public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter)
{
foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions)
{
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region TAKE OBJECT
public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene);
public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene);
private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>();
public void addCheckTakeObject(CanTakeObject delegateFunc)
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Scenes
CanTakeObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID)
public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID)
{
foreach (CanTakeObject check in CanTakeObjectCheckFunctions)
{
@@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region TAKE COPY OBJECT
public delegate bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene);
public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene);
private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>();
public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc)
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
CanTakeCopyObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanTakeCopyObject(LLUUID objectID, LLUUID userID)
public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID)
{
foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions)
{
@@ -282,7 +282,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region DUPLICATE OBJECT
public delegate bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition);
public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition);
private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>();
public void addCheckDuplicateObject(CanDuplicateObject delegateFunc)
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes
CanDuplicateObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition)
public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition)
{
foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions)
{
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region EDIT OBJECT
public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene);
public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene);
private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>();
public void addCheckEditObject(CanEditObject delegateFunc)
@@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes
CanEditObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID)
public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID)
{
foreach (CanEditObject check in CanEditObjectCheckFunctions)
{
@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region MOVE OBJECT
public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene);
public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene);
private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>();
public void addCheckMoveObject(CanMoveObject delegateFunc)
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Scenes
CanMoveObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID)
public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID)
{
foreach (CanMoveObject check in CanMoveObjectCheckFunctions)
{
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region OBJECT ENTRY
public delegate bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene);
public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene);
private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>();
public void addCheckObjectEntry(CanObjectEntry delegateFunc)
@@ -387,7 +387,7 @@ namespace OpenSim.Region.Environment.Scenes
CanObjectEntryCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanObjectEntry(LLUUID objectID, LLVector3 newPoint)
public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint)
{
foreach (CanObjectEntry check in CanObjectEntryCheckFunctions)
{
@@ -402,7 +402,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region RETURN OBJECT
public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene);
public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene);
private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>();
public void addCheckReturnObject(CanReturnObject delegateFunc)
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes
CanReturnObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID)
public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID)
{
foreach (CanReturnObject check in CanReturnObjectCheckFunctions)
{
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region INSTANT MESSAGE
public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene);
public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene);
private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>();
public void addCheckInstantMessage(CanInstantMessage delegateFunc)
@@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes
CanInstantMessageCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target)
public bool ExternalChecksCanInstantMessage(UUID user, UUID target)
{
foreach (CanInstantMessage check in CanInstantMessageCheckFunctions)
{
@@ -462,7 +462,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region INVENTORY TRANSFER
public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene);
public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene);
private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>();
public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc)
@@ -477,7 +477,7 @@ namespace OpenSim.Region.Environment.Scenes
CanInventoryTransferCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target)
public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target)
{
foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions)
{
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region VIEW SCRIPT
public delegate bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene);
public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene);
private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>();
public void addCheckViewScript(CanViewScript delegateFunc)
@@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes
CanViewScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanViewScript(LLUUID script, LLUUID objectID, LLUUID user)
public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user)
{
foreach (CanViewScript check in CanViewScriptCheckFunctions)
{
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user, Scene scene);
public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene);
private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>();
public void addCheckViewNotecard(CanViewNotecard delegateFunc)
@@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Scenes
CanViewNotecardCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user)
public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user)
{
foreach (CanViewNotecard check in CanViewNotecardCheckFunctions)
{
@@ -549,7 +549,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region EDIT SCRIPT
public delegate bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene);
public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene);
private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>();
public void addCheckEditScript(CanEditScript delegateFunc)
@@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes
CanEditScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanEditScript(LLUUID script, LLUUID objectID, LLUUID user)
public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user)
{
foreach (CanEditScript check in CanEditScriptCheckFunctions)
{
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene);
public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene);
private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>();
public void addCheckEditNotecard(CanEditNotecard delegateFunc)
@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes
CanEditNotecardCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanEditNotecard(LLUUID script, LLUUID objectID, LLUUID user)
public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user)
{
foreach (CanEditNotecard check in CanEditNotecardCheckFunctions)
{
@@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region RUN SCRIPT (When Script Placed in Object)
public delegate bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene);
public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene);
private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>();
public void addCheckRunScript(CanRunScript delegateFunc)
@@ -621,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes
CanRunScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanRunScript(LLUUID script, LLUUID objectID, LLUUID user)
public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user)
{
foreach (CanRunScript check in CanRunScriptCheckFunctions)
{
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region START SCRIPT (When Script run box is Checked after placed in object)
public delegate bool CanStartScript(LLUUID script, LLUUID user, Scene scene);
public delegate bool CanStartScript(UUID script, UUID user, Scene scene);
private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>();
public void addCheckStartScript(CanStartScript delegateFunc)
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Scenes
CanStartScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanStartScript(LLUUID script, LLUUID user)
public bool ExternalChecksCanStartScript(UUID script, UUID user)
{
foreach (CanStartScript check in CanStartScriptCheckFunctions)
{
@@ -666,7 +666,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region STOP SCRIPT (When Script run box is unchecked after placed in object)
public delegate bool CanStopScript(LLUUID script, LLUUID user, Scene scene);
public delegate bool CanStopScript(UUID script, UUID user, Scene scene);
private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>();
public void addCheckStopScript(CanStopScript delegateFunc)
@@ -681,7 +681,7 @@ namespace OpenSim.Region.Environment.Scenes
CanStopScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanStopScript(LLUUID script, LLUUID user)
public bool ExternalChecksCanStopScript(UUID script, UUID user)
{
foreach (CanStopScript check in CanStopScriptCheckFunctions)
{
@@ -696,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region RESET SCRIPT
public delegate bool CanResetScript(LLUUID script, LLUUID user, Scene scene);
public delegate bool CanResetScript(UUID script, UUID user, Scene scene);
private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>();
public void addCheckResetScript(CanResetScript delegateFunc)
@@ -711,7 +711,7 @@ namespace OpenSim.Region.Environment.Scenes
CanResetScriptCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanResetScript(LLUUID script, LLUUID user)
public bool ExternalChecksCanResetScript(UUID script, UUID user)
{
foreach (CanResetScript check in CanResetScriptCheckFunctions)
{
@@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region TERRAFORM LAND
public delegate bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene);
public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene);
private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>();
public void addCheckTerraformLand(CanTerraformLand delegateFunc)
@@ -741,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes
CanTerraformLandCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos)
public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos)
{
foreach (CanTerraformLand check in CanTerraformLandCheckFunctions)
{
@@ -756,7 +756,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region RUN CONSOLE COMMAND
public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene);
public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene);
private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>();
public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc)
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Scenes
CanRunConsoleCommandCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanRunConsoleCommand(LLUUID user)
public bool ExternalChecksCanRunConsoleCommand(UUID user)
{
foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions)
{
@@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region CAN ISSUE ESTATE COMMAND
public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand);
public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand);
private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>();
public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc)
@@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Scenes
CanIssueEstateCommandCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand)
public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand)
{
foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions)
{
@@ -815,7 +815,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region CAN BE GODLIKE
public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene);
public delegate bool CanBeGodLike(UUID user, Scene requestFromScene);
private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>();
public void addCheckBeGodLike(CanBeGodLike delegateFunc)
@@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Scenes
CanBeGodLikeCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanBeGodLike(LLUUID user)
public bool ExternalChecksCanBeGodLike(UUID user)
{
foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions)
{
@@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region EDIT PARCEL
public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene);
public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene);
private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>();
public void addCheckEditParcel(CanEditParcel delegateFunc)
@@ -859,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes
CanEditParcelCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel)
public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel)
{
foreach (CanEditParcel check in CanEditParcelCheckFunctions)
{
@@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region SELL PARCEL
public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene);
public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene);
private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>();
public void addCheckSellParcel(CanSellParcel delegateFunc)
@@ -888,7 +888,7 @@ namespace OpenSim.Region.Environment.Scenes
CanSellParcelCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel)
public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel)
{
foreach (CanSellParcel check in CanSellParcelCheckFunctions)
{
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region ABANDON PARCEL
public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene);
public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene);
private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>();
public void addCheckAbandonParcel(CanAbandonParcel delegateFunc)
@@ -917,7 +917,7 @@ namespace OpenSim.Region.Environment.Scenes
CanAbandonParcelCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel)
public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel)
{
foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions)
{
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes
}
#endregion
public delegate bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene);
public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene);
private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>();
public void addCheckReclaimParcel(CanReclaimParcel delegateFunc)
@@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Scenes
CanReclaimParcelCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanReclaimParcel(LLUUID user, ILandObject parcel)
public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel)
{
foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions)
{
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes
}
return true;
}
public delegate bool CanBuyLand(LLUUID user, ILandObject parcel, Scene scene);
public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene);
private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>();
public void addCheckCanBuyLand(CanBuyLand delegateFunc)
@@ -971,7 +971,7 @@ namespace OpenSim.Region.Environment.Scenes
CanBuyLandCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanBuyLand(LLUUID user, ILandObject parcel)
public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel)
{
foreach (CanBuyLand check in CanBuyLandCheckFunctions)
{
@@ -983,7 +983,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanLinkObject(LLUUID user, LLUUID objectID);
public delegate bool CanLinkObject(UUID user, UUID objectID);
private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>();
public void addCheckCanLinkObject(CanLinkObject delegateFunc)
@@ -998,7 +998,7 @@ namespace OpenSim.Region.Environment.Scenes
CanLinkObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanLinkObject(LLUUID user, LLUUID objectID)
public bool ExternalChecksCanLinkObject(UUID user, UUID objectID)
{
foreach (CanLinkObject check in CanLinkObjectCheckFunctions)
{
@@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanDelinkObject(LLUUID user, LLUUID objectID);
public delegate bool CanDelinkObject(UUID user, UUID objectID);
private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>();
public void addCheckCanDelinkObject(CanDelinkObject delegateFunc)
@@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Environment.Scenes
CanDelinkObjectCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanDelinkObject(LLUUID user, LLUUID objectID)
public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID)
{
foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions)
{
@@ -1039,7 +1039,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
public delegate bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID);
public delegate bool CanCreateInventory(uint invType, UUID objectID, UUID userID);
private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>();
public void addCheckCanCreateInventory(CanCreateInventory delegateFunc)
@@ -1054,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes
CanCreateInventoryCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanCreateInventory(uint invType, LLUUID objectID, LLUUID userID)
public bool ExternalChecksCanCreateInventory(uint invType, UUID objectID, UUID userID)
{
foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions)
{
@@ -1066,7 +1066,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID);
public delegate bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID);
private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>();
public void addCheckCanCopyInventory(CanCopyInventory delegateFunc)
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes
CanCopyInventoryCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID)
public bool ExternalChecksCanCopyInventory(UUID itemID, UUID objectID, UUID userID)
{
foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions)
{
@@ -1093,7 +1093,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID);
public delegate bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID);
private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>();
public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc)
@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes
CanDeleteInventoryCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID)
public bool ExternalChecksCanDeleteInventory(UUID itemID, UUID objectID, UUID userID)
{
foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions)
{
@@ -1120,7 +1120,7 @@ namespace OpenSim.Region.Environment.Scenes
return true;
}
public delegate bool CanTeleport(LLUUID userID);
public delegate bool CanTeleport(UUID userID);
private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>();
public void addCheckCanTeleport(CanTeleport delegateFunc)
@@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Environment.Scenes
CanTeleportCheckFunctions.Remove(delegateFunc);
}
public bool ExternalChecksCanTeleport(LLUUID userID)
public bool ExternalChecksCanTeleport(UUID userID)
{
foreach (CanTeleport check in CanTeleportCheckFunctions)
{