* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -27,7 +27,7 @@
using System;
using System.Reflection;
using libsecondlife;
using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
@@ -133,9 +133,9 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="copyItemID">The item UUID that should be used by the new item.</param>
/// <returns></returns>
public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
InventoryItemBase item, LLUUID copyItemID)
InventoryItemBase item, UUID copyItemID)
{
LLUUID newItemId = (copyItemID != LLUUID.Zero) ? copyItemID : item.ID;
UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID;
SceneObjectPart part = GetChildPart(localID);
if (part != null)
@@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="primID"></param>
/// <param name="itemID"></param>
/// <returns>null if the item does not exist</returns>
public TaskInventoryItem GetInventoryItem(uint primID, LLUUID itemID)
public TaskInventoryItem GetInventoryItem(uint primID, UUID itemID)
{
SceneObjectPart part = GetChildPart(primID);
if (part != null)
@@ -227,7 +227,7 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
public int RemoveInventoryItem(uint localID, LLUUID itemID)
public int RemoveInventoryItem(uint localID, UUID itemID)
{
SceneObjectPart part = GetChildPart(localID);
if (part != null)