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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -26,14 +26,13 @@
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*/
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using System;
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using Axiom.Math;
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using libsecondlife;
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using OpenMetaverse;
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namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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public class NullScriptHost : IScriptHost
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{
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private LLVector3 m_pos = new LLVector3(128, 128, 30);
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private Vector3 m_pos = new Vector3(128, 128, 30);
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public string Name
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{
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@@ -59,22 +58,22 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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set { }
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}
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public LLUUID UUID
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public UUID UUID
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{
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get { return LLUUID.Zero; }
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get { return UUID.Zero; }
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}
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public LLUUID ObjectOwner
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public UUID ObjectOwner
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{
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get { return LLUUID.Zero; }
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get { return UUID.Zero; }
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}
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public LLUUID ObjectCreator
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public UUID ObjectCreator
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{
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get { return LLUUID.Zero; }
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get { return UUID.Zero; }
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}
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public LLVector3 AbsolutePosition
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public Vector3 AbsolutePosition
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{
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get { return m_pos; }
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}
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