* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -27,7 +27,7 @@
using System;
using System.Diagnostics;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Examples.SimpleModule
private PerformanceCounter m_counter;
public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
public CpuCounterObject(Scene world, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
: base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
{
String objectName = "Processor";
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Examples.SimpleModule
public override void UpdateMovement()
{
float cpu = m_counter.NextValue()/40f;
LLVector3 size = new LLVector3(cpu, cpu, cpu);
Vector3 size = new Vector3(cpu, cpu, cpu);
RootPart.Resize(size);