* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
private string m_svnpass = "password";
private TimeSpan m_svnperiod = new TimeSpan(0, 0, 15, 0, 0);
private string m_svnurl = "svn://insert.your.svn/here/";
private string m_svnurl = "svn://insert.Your.svn/here/";
private string m_svnuser = "username";
#region SvnModule Core
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
public void LoadRegion(Scene scene)
{
scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
Slash.DirectorySeparatorChar + "objects.xml");
Slash.DirectorySeparatorChar + "objects.Xml");
scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
Slash.DirectorySeparatorChar + "heightmap.r32");
m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ").");