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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -57,7 +57,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
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private string m_svnpass = "password";
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private TimeSpan m_svnperiod = new TimeSpan(0, 0, 15, 0, 0);
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private string m_svnurl = "svn://insert.your.svn/here/";
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private string m_svnurl = "svn://insert.Your.svn/here/";
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private string m_svnuser = "username";
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#region SvnModule Core
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@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
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public void LoadRegion(Scene scene)
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{
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scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
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Slash.DirectorySeparatorChar + "objects.xml");
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Slash.DirectorySeparatorChar + "objects.Xml");
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scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
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Slash.DirectorySeparatorChar + "heightmap.r32");
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m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ").");
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