* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -28,7 +28,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenMetaverse;
namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
public struct QueueItemStruct
{
public uint localID;
public LLUUID itemID;
public UUID itemID;
public string functionName;
public Queue_llDetectParams_Struct llDetectParams;
public object[] param;
@@ -308,10 +308,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
return;
}
Dictionary<LLUUID, IScript>.KeyCollection scriptKeys =
Dictionary<UUID, IScript>.KeyCollection scriptKeys =
m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID);
foreach (LLUUID itemID in scriptKeys)
foreach (UUID itemID in scriptKeys)
{
// Add to each script in that object
// TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter?
@@ -326,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
/// <param name="itemID">Region script ID</param>
/// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param>
/// <param name="param">Array of parameters to match event mask</param>
public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param)
public void AddToScriptQueue(uint localID, UUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param)
{
lock (eventQueue)
{