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https://github.com/opensim/opensim.git
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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@@ -26,7 +26,7 @@
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*/
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using System;
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using libsecondlife;
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using OpenMetaverse;
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using OpenSim.Region.Environment.Scenes;
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@@ -38,6 +38,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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// Each API has an identifier, which is used to load the
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// proper runtime assembly at load time.
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//
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void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item);
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void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item);
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}
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}
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@@ -29,7 +29,7 @@ using log4net;
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using System;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using OpenMetaverse;
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using Nini.Config;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using Amib.Threading;
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@@ -49,16 +49,16 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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ILog Log { get; }
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string ScriptEngineName { get; }
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bool PostScriptEvent(LLUUID itemID, EventParams parms);
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bool PostScriptEvent(UUID itemID, EventParams parms);
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bool PostObjectEvent(uint localID, EventParams parms);
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void ApiResetScript(LLUUID itemID);
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void ResetScript(LLUUID itemID);
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void SetScriptState(LLUUID itemID, bool state);
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bool GetScriptState(LLUUID itemID);
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void SetState(LLUUID itemID, string newState);
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int GetStartParameter(LLUUID itemID);
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void ApiResetScript(UUID itemID);
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void ResetScript(UUID itemID);
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void SetScriptState(UUID itemID, bool state);
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bool GetScriptState(UUID itemID);
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void SetState(UUID itemID, string newState);
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int GetStartParameter(UUID itemID);
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IScriptWorkItem QueueEventHandler(object parms);
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DetectParams GetDetectParams(LLUUID item, int number);
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DetectParams GetDetectParams(UUID item, int number);
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}
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}
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@@ -28,7 +28,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenMetaverse;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Region.ScriptEngine.Shared;
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@@ -55,13 +55,13 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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bool Running { get; set; }
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string State { get; set; }
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IScriptEngine Engine { get; }
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LLUUID AppDomain { get; set; }
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UUID AppDomain { get; set; }
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string PrimName { get; }
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string ScriptName { get; }
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LLUUID ItemID { get; }
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LLUUID ObjectID { get; }
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UUID ItemID { get; }
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UUID ObjectID { get; }
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uint LocalID { get; }
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LLUUID AssetID { get; }
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UUID AssetID { get; }
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Queue EventQueue { get; }
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void ClearQueue();
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@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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Dictionary<string, object> GetVars();
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void SetVars(Dictionary<string, object> vars);
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DetectParams GetDetectParams(int idx);
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LLUUID GetDetectID(int idx);
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UUID GetDetectID(int idx);
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void SaveState(string assembly);
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}
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}
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