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https://github.com/opensim/opensim.git
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
This commit is contained in:
@@ -28,7 +28,7 @@
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/* Original code: Tedd Hansen */
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using System;
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using libsecondlife;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.ScriptEngine.Common;
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using OpenSim.Region.ScriptEngine.Common.TRPC;
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@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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}
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}
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public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
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public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
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{
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// WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
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myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)");
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@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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//remoteScript[localID].Events().OnRezScript(localID, itemID, script);
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}
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public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient)
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{
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//remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient);
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RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?");
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@@ -100,162 +100,162 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
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// PLACEHOLDERS -- CODE WILL CHANGE!
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//public void OnRemoveScript(uint localID, LLUUID itemID)
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//public void OnRemoveScript(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.OnRemoveScript(localID, itemID);
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//}
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//public void state_exit(uint localID, LLUUID itemID)
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//public void state_exit(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.state_exit(localID, itemID);
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//}
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//public void touch(uint localID, LLUUID itemID)
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//public void touch(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.touch(localID, itemID);
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//}
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//public void touch_end(uint localID, LLUUID itemID)
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//public void touch_end(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.touch_end(localID, itemID);
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//}
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//public void collision_start(uint localID, LLUUID itemID)
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//public void collision_start(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.collision_start(localID, itemID);
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//}
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//public void collision(uint localID, LLUUID itemID)
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//public void collision(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.collision(localID, itemID);
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//}
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//public void collision_end(uint localID, LLUUID itemID)
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//public void collision_end(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.collision_end(localID, itemID);
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//}
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//public void land_collision_start(uint localID, LLUUID itemID)
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//public void land_collision_start(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.land_collision_start(localID, itemID);
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//}
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//public void land_collision(uint localID, LLUUID itemID)
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//public void land_collision(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.land_collision(localID, itemID);
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//}
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//public void land_collision_end(uint localID, LLUUID itemID)
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//public void land_collision_end(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.land_collision_end(localID, itemID);
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//}
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//public void timer(uint localID, LLUUID itemID)
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//public void timer(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.timer(localID, itemID);
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//}
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//public void listen(uint localID, LLUUID itemID)
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//public void listen(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.listen(localID, itemID);
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//}
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//public void on_rez(uint localID, LLUUID itemID)
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//public void on_rez(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.on_rez(localID, itemID);
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//}
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//public void sensor(uint localID, LLUUID itemID)
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//public void sensor(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.sensor(localID, itemID);
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//}
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//public void no_sensor(uint localID, LLUUID itemID)
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//public void no_sensor(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.no_sensor(localID, itemID);
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//}
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//public void control(uint localID, LLUUID itemID)
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//public void control(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.control(localID, itemID);
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//}
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//public void money(uint localID, LLUUID itemID)
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//public void money(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.money(localID, itemID);
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//}
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//public void email(uint localID, LLUUID itemID)
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//public void email(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.email(localID, itemID);
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//}
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//public void at_target(uint localID, LLUUID itemID)
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//public void at_target(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.at_target(localID, itemID);
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//}
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//public void not_at_target(uint localID, LLUUID itemID)
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//public void not_at_target(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.not_at_target(localID, itemID);
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//}
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//public void at_rot_target(uint localID, LLUUID itemID)
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//public void at_rot_target(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.at_rot_target(localID, itemID);
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//}
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//public void not_at_rot_target(uint localID, LLUUID itemID)
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//public void not_at_rot_target(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.not_at_rot_target(localID, itemID);
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//}
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//public void run_time_permissions(uint localID, LLUUID itemID)
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//public void run_time_permissions(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.run_time_permissions(localID, itemID);
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//}
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//public void changed(uint localID, LLUUID itemID)
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//public void changed(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.changed(localID, itemID);
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//}
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//public void attach(uint localID, LLUUID itemID)
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//public void attach(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.attach(localID, itemID);
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//}
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//public void dataserver(uint localID, LLUUID itemID)
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//public void dataserver(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.dataserver(localID, itemID);
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//}
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//public void link_message(uint localID, LLUUID itemID)
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//public void link_message(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.link_message(localID, itemID);
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//}
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//public void moving_start(uint localID, LLUUID itemID)
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//public void moving_start(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.moving_start(localID, itemID);
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//}
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//public void moving_end(uint localID, LLUUID itemID)
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//public void moving_end(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.moving_end(localID, itemID);
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//}
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//public void object_rez(uint localID, LLUUID itemID)
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//public void object_rez(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.object_rez(localID, itemID);
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//}
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//public void remote_data(uint localID, LLUUID itemID)
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//public void remote_data(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.remote_data(localID, itemID);
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//}
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//public void http_response(uint localID, LLUUID itemID)
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//public void http_response(uint localID, UUID itemID)
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//{
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// remoteScript[localID].Events.http_response(localID, itemID);
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//}
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