* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -28,7 +28,7 @@
/* Original code: Tedd Hansen */
using System;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.ScriptEngine.Common;
using OpenSim.Region.ScriptEngine.Common.TRPC;
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
}
}
public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
{
// WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)");
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
//remoteScript[localID].Events().OnRezScript(localID, itemID, script);
}
public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient)
{
//remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient);
RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?");
@@ -100,162 +100,162 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
// PLACEHOLDERS -- CODE WILL CHANGE!
//public void OnRemoveScript(uint localID, LLUUID itemID)
//public void OnRemoveScript(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.OnRemoveScript(localID, itemID);
//}
//public void state_exit(uint localID, LLUUID itemID)
//public void state_exit(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.state_exit(localID, itemID);
//}
//public void touch(uint localID, LLUUID itemID)
//public void touch(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.touch(localID, itemID);
//}
//public void touch_end(uint localID, LLUUID itemID)
//public void touch_end(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.touch_end(localID, itemID);
//}
//public void collision_start(uint localID, LLUUID itemID)
//public void collision_start(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.collision_start(localID, itemID);
//}
//public void collision(uint localID, LLUUID itemID)
//public void collision(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.collision(localID, itemID);
//}
//public void collision_end(uint localID, LLUUID itemID)
//public void collision_end(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.collision_end(localID, itemID);
//}
//public void land_collision_start(uint localID, LLUUID itemID)
//public void land_collision_start(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.land_collision_start(localID, itemID);
//}
//public void land_collision(uint localID, LLUUID itemID)
//public void land_collision(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.land_collision(localID, itemID);
//}
//public void land_collision_end(uint localID, LLUUID itemID)
//public void land_collision_end(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.land_collision_end(localID, itemID);
//}
//public void timer(uint localID, LLUUID itemID)
//public void timer(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.timer(localID, itemID);
//}
//public void listen(uint localID, LLUUID itemID)
//public void listen(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.listen(localID, itemID);
//}
//public void on_rez(uint localID, LLUUID itemID)
//public void on_rez(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.on_rez(localID, itemID);
//}
//public void sensor(uint localID, LLUUID itemID)
//public void sensor(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.sensor(localID, itemID);
//}
//public void no_sensor(uint localID, LLUUID itemID)
//public void no_sensor(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.no_sensor(localID, itemID);
//}
//public void control(uint localID, LLUUID itemID)
//public void control(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.control(localID, itemID);
//}
//public void money(uint localID, LLUUID itemID)
//public void money(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.money(localID, itemID);
//}
//public void email(uint localID, LLUUID itemID)
//public void email(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.email(localID, itemID);
//}
//public void at_target(uint localID, LLUUID itemID)
//public void at_target(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.at_target(localID, itemID);
//}
//public void not_at_target(uint localID, LLUUID itemID)
//public void not_at_target(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.not_at_target(localID, itemID);
//}
//public void at_rot_target(uint localID, LLUUID itemID)
//public void at_rot_target(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.at_rot_target(localID, itemID);
//}
//public void not_at_rot_target(uint localID, LLUUID itemID)
//public void not_at_rot_target(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.not_at_rot_target(localID, itemID);
//}
//public void run_time_permissions(uint localID, LLUUID itemID)
//public void run_time_permissions(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.run_time_permissions(localID, itemID);
//}
//public void changed(uint localID, LLUUID itemID)
//public void changed(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.changed(localID, itemID);
//}
//public void attach(uint localID, LLUUID itemID)
//public void attach(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.attach(localID, itemID);
//}
//public void dataserver(uint localID, LLUUID itemID)
//public void dataserver(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.dataserver(localID, itemID);
//}
//public void link_message(uint localID, LLUUID itemID)
//public void link_message(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.link_message(localID, itemID);
//}
//public void moving_start(uint localID, LLUUID itemID)
//public void moving_start(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.moving_start(localID, itemID);
//}
//public void moving_end(uint localID, LLUUID itemID)
//public void moving_end(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.moving_end(localID, itemID);
//}
//public void object_rez(uint localID, LLUUID itemID)
//public void object_rez(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.object_rez(localID, itemID);
//}
//public void remote_data(uint localID, LLUUID itemID)
//public void remote_data(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.remote_data(localID, itemID);
//}
//public void http_response(uint localID, LLUUID itemID)
//public void http_response(uint localID, UUID itemID)
//{
// remoteScript[localID].Events.http_response(localID, itemID);
//}