* This is the fabled LibOMV update with all of the libOMV types from JHurliman

* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
This commit is contained in:
Teravus Ovares
2008-09-06 07:52:41 +00:00
parent cbec2bf22b
commit 7d89e12293
388 changed files with 6811 additions and 7138 deletions

View File

@@ -28,7 +28,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenMetaverse;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
private class TimerClass
{
public uint localID;
public LLUUID itemID;
public UUID itemID;
//public double interval;
public long interval;
//public DateTime next;
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
private List<TimerClass> Timers = new List<TimerClass>();
private object TimerListLock = new object();
public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec)
public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec)
{
// Always remove first, in case this is a re-set
UnSetTimerEvents(m_localID, m_itemID);
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
}
}
public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID)
public void UnSetTimerEvents(uint m_localID, UUID m_itemID)
{
// Remove from timer
lock (TimerListLock)
@@ -122,7 +122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
}
}
public Object[] GetSerializationData(LLUUID itemID)
public Object[] GetSerializationData(UUID itemID)
{
List<Object> data = new List<Object>();
@@ -140,7 +140,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
return data.ToArray();
}
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
public void CreateFromData(uint localID, UUID itemID, UUID objectID,
Object[] data)
{
int idx = 0;