Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)

Also fixing test cases for OAR and IAR so they don't barf with the new code.
This commit is contained in:
Dr Scofield
2009-04-22 18:09:55 +00:00
parent d455d579d0
commit 7dbcf0570f
5 changed files with 188 additions and 74 deletions

View File

@@ -96,6 +96,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
part1.Name = partName;
object1 = new SceneObjectGroup(part1);
scene.AddNewSceneObject(object1, false);
}
UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");