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Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch. Don't use this version, it has a ghost avatar issue. Next push will fix it.
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@@ -420,8 +420,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <summary>
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/// Loops through all of the packet queues for this client and tries to send
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/// any outgoing packets, obeying the throttling bucket limits
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/// an outgoing packet from each, obeying the throttling bucket limits
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/// </summary>
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///
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/// Packet queues are inspected in ascending numerical order starting from 0. Therefore, queues with a lower
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/// ThrottleOutPacketType number will see their packet get sent first (e.g. if both Land and Wind queues have
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/// packets, then the packet at the front of the Land queue will be sent before the packet at the front of the
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/// wind queue).
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///
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/// <remarks>This function is only called from a synchronous loop in the
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/// UDPServer so we don't need to bother making this thread safe</remarks>
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/// <returns>True if any packets were sent, otherwise false</returns>
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