llList-commands from ldvoipeng, new Default.lsl from dalien

This commit is contained in:
Tedd Hansen
2007-08-26 21:21:21 +00:00
parent b9346844c1
commit 7e06df5f83
2 changed files with 187 additions and 62 deletions

View File

@@ -37,7 +37,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
private string m_state = "default";
public string State() {
public string State()
{
return m_state;
}
@@ -81,12 +83,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
return OpenSim.Framework.Utilities.Util.RandomClass.Next((int)mag);
}
}
public int llFloor(double f) { return (int)Math.Floor(f); }
public int llCeil(double f) { return (int)Math.Ceiling(f); }
public int llRound(double f) { return (int)Math.Round(f, 3); }
//This next group are vector operations involving squaring and square root. ckrinke
public double llVecMag(LSL_Types.Vector3 v) { return (v.X*v.X + v.Y*v.Y + v.Z*v.Z); }
public double llVecMag(LSL_Types.Vector3 v)
{
return (v.X*v.X + v.Y*v.Y + v.Z*v.Z);
}
public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v)
{
double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z;
@@ -120,8 +127,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
}
public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v)
{ //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
float err = 0.00001f;
{
//this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
float err = 0.00001f;
double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2);
double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2);
double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2);
@@ -160,6 +168,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
World.SimChat(Helpers.StringToField(text),
0, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
}
public void llSay(int channelID, string text)
{
//type for say is 1
@@ -237,7 +246,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public LSL_Types.Vector3 llGetAccel() { return new LSL_Types.Vector3(); }
public LSL_Types.Vector3 llGetOmega() { return new LSL_Types.Vector3(); }
public double llGetTimeOfDay() { return 0; }
public double llGetWallclock() { return DateTime.Now.TimeOfDay.TotalSeconds; }
public double llGetWallclock()
{
return DateTime.Now.TimeOfDay.TotalSeconds;
}
public double llGetTime() { return 0; }
public void llResetTime() { }
public double llGetAndResetTime() { return 0; }
@@ -263,11 +277,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { }
public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { }
public void llStopLookAt() { }
public void llSetTimerEvent(double sec)
{
// Setting timer repeat
m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
}
public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); }
public double llGetMass() { return 0; }
public void llCollisionFilter(string name, string id, int accept) { }
@@ -281,10 +297,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public void llInstantMessage(string user, string message) { }
public void llEmail(string address, string subject, string message) { }
public void llGetNextEmail(string address, string subject) { }
public string llGetKey()
{
return m_host.UUID.ToStringHyphenated();
}
public void llSetBuoyancy(double buoyancy) { }
public void llSetHoverHeight(double height, int water, double tau) { }
public void llStopHover() { }
@@ -362,19 +380,59 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); }
public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); }
public double llGetTextureRot(int side) { return 0; }
public int llSubStringIndex(string source, string pattern)
{
return source.IndexOf(pattern);
return source.IndexOf(pattern);
}
public string llGetOwnerKey(string id) { return ""; }
public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); }
public List<string> llListSort(List<string> src, int stride, int ascending)
{ return new List<string>(); }
public int llGetListLength(List<string> src) { return 0; }
public int llList2Integer(List<string> src, int index) { return 0; }
public double llList2double(List<string> src, int index) { return 0; }
public string llList2String(List<string> src, int index) { return ""; }
public string llList2Key(List<string> src, int index) { return ""; }
{
//List<string> nlist = src.Sort();
//if (ascending == 0)
//{
//nlist.Reverse();
//}
//return nlist;
return new List<string>(); ;
}
public int llGetListLength(List<string> src)
{
return src.Count;
}
public int llList2Integer(List<string> src, int index)
{
return Convert.ToInt32(src[index]);
}
public double llList2Double(List<string> src, int index)
{
return Convert.ToDouble(src[index]);
}
public float llList2Float(List<string> src, int index)
{
return Convert.ToSingle(src[index]);
}
public string llList2String(List<string> src, int index)
{
return src[index];
}
public string llList2Key(List<string> src, int index)
{
//return OpenSim.Framework.Types.ToStringHyphenated(src[index]);
return "";
}
public LSL_Types.Vector3 llList2Vector(List<string> src, int index)
{ return new LSL_Types.Vector3(); }
public LSL_Types.Quaternion llList2Rot(List<string> src, int index)
@@ -391,19 +449,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
{ return new List<string>(); }
public List<string> llList2ListStrided(List<string> src, int start, int end, int stride)
{ return new List<string>(); }
public LSL_Types.Vector3 llGetRegionCorner()
{ return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); }
{
return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0);
}
public List<string> llListInsertList(List<string> dest, List<string> src, int start)
{ return new List<string>(); }
public int llListFindList(List<string> src, List<string> test) { return 0; }
public string llGetObjectName() { return ""; }
public void llSetObjectName(string name) { }
public string llGetDate()
{
DateTime date = DateTime.Now.ToUniversalTime();
string result = date.ToString("yyyy-MM-dd");
return result;
}
public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { return 0; }
public int llGetAgentInfo(string id) { return 0; }
public void llAdjustSoundVolume(double volume) { }
@@ -454,7 +518,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { }
public void llVolumeDetect(int detect) { }
public void llResetOtherScript(string name) { }
public int llGetScriptState(string name) { return 0; }
public int llGetScriptState(string name)
{
return 0;
}
public void llRemoteLoadScript() { }
public void llSetRemoteScriptAccessPin(int pin) { }
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { }