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https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
Move some public methods on WebStatsModule to private to reduce some static analysis complexity.
There's no obvious reason for these methods to be public.
This commit is contained in:
@@ -131,7 +131,7 @@ namespace OpenSim.Region.UserStatistics
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}
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}
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public void ReceiveClassicSimStatsPacket(SimStats stats)
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private void ReceiveClassicSimStatsPacket(SimStats stats)
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{
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if (!enabled)
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{
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@@ -163,7 +163,7 @@ namespace OpenSim.Region.UserStatistics
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}
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}
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public Hashtable HandleUnknownCAPSRequest(Hashtable request)
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private Hashtable HandleUnknownCAPSRequest(Hashtable request)
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{
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//string regpath = request["uri"].ToString();
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int response_code = 200;
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@@ -178,7 +178,7 @@ namespace OpenSim.Region.UserStatistics
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return responsedata;
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}
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public Hashtable HandleStatsRequest(Hashtable request)
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private Hashtable HandleStatsRequest(Hashtable request)
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{
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lastHit = System.Environment.TickCount;
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Hashtable responsedata = new Hashtable();
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@@ -238,7 +238,7 @@ namespace OpenSim.Region.UserStatistics
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return responsedata;
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}
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public void CreateTables(SqliteConnection db)
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private void CreateTables(SqliteConnection db)
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{
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using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
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{
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@@ -277,7 +277,7 @@ namespace OpenSim.Region.UserStatistics
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get { return true; }
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}
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public void OnRegisterCaps(UUID agentID, Caps caps)
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private void OnRegisterCaps(UUID agentID, Caps caps)
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{
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// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
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@@ -292,7 +292,7 @@ namespace OpenSim.Region.UserStatistics
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}));
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}
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public void OnDeRegisterCaps(UUID agentID, Caps caps)
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private void OnDeRegisterCaps(UUID agentID, Caps caps)
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{
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}
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@@ -312,7 +312,7 @@ namespace OpenSim.Region.UserStatistics
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}
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}
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public void OnMakeRootAgent(ScenePresence agent)
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private void OnMakeRootAgent(ScenePresence agent)
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{
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UUID regionUUID = GetRegionUUIDFromHandle(agent.RegionHandle);
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@@ -341,11 +341,11 @@ namespace OpenSim.Region.UserStatistics
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}
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}
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public void OnMakeChildAgent(ScenePresence agent)
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private void OnMakeChildAgent(ScenePresence agent)
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{
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}
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public void OnClientClosed(UUID agentID, Scene scene)
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private void OnClientClosed(UUID agentID, Scene scene)
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{
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lock (m_sessions)
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{
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@@ -356,7 +356,7 @@ namespace OpenSim.Region.UserStatistics
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}
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}
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public string readLogLines(int amount)
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private string readLogLines(int amount)
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{
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Encoding encoding = Encoding.ASCII;
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int sizeOfChar = encoding.GetByteCount("\n");
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@@ -394,7 +394,7 @@ namespace OpenSim.Region.UserStatistics
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return encoding.GetString(buffer);
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}
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public UUID GetRegionUUIDFromHandle(ulong regionhandle)
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private UUID GetRegionUUIDFromHandle(ulong regionhandle)
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{
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lock (m_scenes)
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{
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@@ -417,7 +417,7 @@ namespace OpenSim.Region.UserStatistics
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/// <param name="agentID"></param>
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/// <param name="caps"></param>
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/// <returns></returns>
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public string ViewerStatsReport(string request, string path, string param,
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private string ViewerStatsReport(string request, string path, string param,
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UUID agentID, Caps caps)
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{
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// m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID);
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@@ -427,7 +427,7 @@ namespace OpenSim.Region.UserStatistics
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return String.Empty;
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}
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public UserSessionID ParseViewerStats(string request, UUID agentID)
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private UserSessionID ParseViewerStats(string request, UUID agentID)
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{
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UserSessionID uid = new UserSessionID();
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UserSessionData usd;
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@@ -568,7 +568,7 @@ namespace OpenSim.Region.UserStatistics
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return uid;
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}
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public void UpdateUserStats(UserSessionID uid, SqliteConnection db)
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private void UpdateUserStats(UserSessionID uid, SqliteConnection db)
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{
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if (uid.session_id == UUID.Zero)
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return;
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