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Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists.
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@@ -2434,8 +2434,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return new LSL_Vector(0, 0, 0);
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Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition;
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return new LSL_Vector(pos.X, pos.Y, pos.Z);
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ScenePresence sp = World.GetScenePresence(npcId);
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if (sp != null)
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{
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Vector3 pos = sp.AbsolutePosition;
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return new LSL_Vector(pos.X, pos.Y, pos.Z);
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}
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}
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return new LSL_Vector(0, 0, 0);
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@@ -2503,9 +2508,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
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ScenePresence sp = World.GetScenePresence(npcId);
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Quaternion rot = sp.Rotation;
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return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W);
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if (sp != null)
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{
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Quaternion rot = sp.Rotation;
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return new LSL_Rotation(rot.X, rot.Y, rot.Z, rot.W);
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}
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}
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return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
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@@ -2527,7 +2535,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return;
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ScenePresence sp = World.GetScenePresence(npcId);
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sp.Rotation = LSL_Api.Rot2Quaternion(rotation);
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if (sp != null)
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sp.Rotation = LSL_Api.Rot2Quaternion(rotation);
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}
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}
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@@ -2689,6 +2699,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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CheckThreatLevel(ThreatLevel.High, "osNpcTouch");
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m_host.AddScriptLPS(1);
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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int linkNum = link_num.value;
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if (module != null || (linkNum < 0 && linkNum != ScriptBaseClass.LINK_THIS))
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@@ -2696,12 +2707,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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UUID npcId;
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if (!UUID.TryParse(npcLSL_Key, out npcId) || !module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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SceneObjectPart part = null;
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UUID objectId;
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if (UUID.TryParse(LSL_String.ToString(object_key), out objectId))
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part = World.GetSceneObjectPart(objectId);
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if (part == null)
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return;
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if (linkNum != ScriptBaseClass.LINK_THIS)
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{
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if (linkNum == 0 || linkNum == ScriptBaseClass.LINK_ROOT)
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@@ -2716,6 +2730,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return;
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}
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}
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module.Touch(npcId, part.UUID);
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}
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}
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