Eliminate pointless checks of SOG.RootPart != null

It's never possible for SOG to have no RootPart, except in the first few picosends of the big bang when it's pulled from region persistence or deserialized
This commit is contained in:
Justin Clark-Casey (justincc)
2011-09-01 02:09:41 +01:00
parent 10d883dc88
commit 7eca929686
12 changed files with 126 additions and 212 deletions

View File

@@ -191,10 +191,6 @@ namespace OpenSim.Region.Framework.Scenes
if (part == null)
return;
// The prim is in the process of being deleted.
if (null == part.ParentGroup.RootPart)
return;
// A deselect packet contains all the local prims being deselected. However, since selection is still
// group based we only want the root prim to trigger a full update - otherwise on objects with many prims
// we end up sending many duplicate ObjectUpdates