flag baked texture assets

This commit is contained in:
UbitUmarov
2020-04-09 16:08:44 +01:00
parent 05c77f9342
commit 7ecc9408a9
3 changed files with 8 additions and 21 deletions

View File

@@ -26,14 +26,7 @@
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using Mono.Addins;

View File

@@ -609,6 +609,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCache[j].TextureAsset = bakedModuleCache[i].TextureAsset;
bakedModuleCache[i].TextureAsset.Temporary = true;
bakedModuleCache[i].TextureAsset.Local = true;
bakedModuleCache[i].TextureAsset.Flags = AssetFlags.AvatarBake;
cache.Cache(bakedModuleCache[i].TextureAsset);
}
}