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Groups: Better warning messages to the user.
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@@ -991,6 +991,10 @@ namespace OpenSim.Groups
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// Should this send updates to everyone in the group?
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SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
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if (reason != string.Empty)
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// A warning
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remoteClient.SendAlertMessage("Warning: " + reason);
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}
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else
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remoteClient.SendJoinGroupReply(groupID, false);
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