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Added comments to ScriptEngine classes that explains what their purpose is
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@@ -47,6 +47,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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// REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status
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//
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// Notes:
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// * If any function here needs to execute a LSL event in the script, use instance of "EventQueueManager" in "ScriptEngine".
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// * If any function here needs to do some more advanced stuff like waiting for IO callbacks or similar that takes a long time then use "llSetTimerEvent" function as example.
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// There is a class called "LSLLongCmdHandler" that is used for long LSL commands.
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/// <summary>
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/// Contains all LSL ll-functions. This class will be in Default AppDomain.
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/// </summary>
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