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*Fixed bug that incorrectly tabulated 'others' prims on a parcel
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
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@@ -54,6 +54,7 @@ namespace OpenSim.Framework.Interfaces
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public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
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public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
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public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
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public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
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public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
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public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
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@@ -71,7 +72,7 @@ namespace OpenSim.Framework.Interfaces
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public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
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public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client);
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public delegate void ParcelSelectObjects(int parcel_local_id, int request_type, IClientAPI remote_client);
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public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
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public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
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public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
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@@ -106,6 +107,7 @@ namespace OpenSim.Framework.Interfaces
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event UpdateShape OnUpdatePrimShape;
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event ObjectSelect OnObjectSelect;
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event ObjectDeselect OnObjectDeselect;
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event GenericCall7 OnObjectDescription;
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event GenericCall7 OnObjectName;
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event UpdatePrimFlags OnUpdatePrimFlags;
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@@ -128,7 +130,7 @@ namespace OpenSim.Framework.Interfaces
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event ParcelJoinRequest OnParcelJoinRequest;
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event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
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event ParcelSelectObjects OnParcelSelectObjects;
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event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
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event EstateOwnerMessageRequest OnEstateOwnerMessage;
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LLVector3 StartPos
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