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This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else. The reason for this function is to let in world tools be used to coordiante out of world network services that need access to client ip addresses.
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@@ -67,6 +67,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osSetParcelMediaURL(string url);
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void osSetPrimFloatOnWater(int floatYN);
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// Avatar Info Commands
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string osGetAgentIP(string agent);
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// Teleport commands
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void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
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void osTeleportAgent(string agent, uint regionX, uint regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
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