* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.

* This should resolve creating content, taking it, and being able to rez it again.
This commit is contained in:
Teravus Ovares
2008-06-29 02:04:44 +00:00
parent 031b3d5314
commit 7f847166a9
2 changed files with 263 additions and 239 deletions

View File

@@ -44,15 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
private string m_inventoryFileName = String.Empty;
private int m_inventoryFileNameSerial = 0;
/// <summary>
/// Exposing this is not particularly good, but it's one of the least evils at the moment to see
/// folder id from prim inventory item data, since it's not (yet) actually stored with the prim.
/// </summary>
public LLUUID FolderID
{
get { return UUID; }
set { } // Don't allow assignment, or legacy prims wil b0rk
}
/// <summary>
/// Serial count for inventory file , used to tell if inventory has changed
@@ -60,22 +52,13 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
protected uint m_inventorySerial = 0;
public uint InventorySerial
{
get { return m_inventorySerial; }
set { m_inventorySerial = value; }
}
/// <summary>
/// Holds in memory prim inventory
/// </summary>
protected TaskInventoryDictionary m_taskInventory = new TaskInventoryDictionary();
public TaskInventoryDictionary TaskInventory
{
get { return m_taskInventory; }
set { m_taskInventory = value; }
}
/// <summary>
/// Tracks whether inventory has changed since the last persistent backup