* remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers

This commit is contained in:
Justin Clarke Casey
2008-07-07 19:32:21 +00:00
parent 1813946937
commit 7fa00f9ecd
5 changed files with 8 additions and 26 deletions

View File

@@ -36,8 +36,8 @@ namespace OpenSim.Framework
{
void SetReceiver(IAssetReceiver receiver);
void RequestAsset(LLUUID assetID, bool isTexture);
void StoreAsset(AssetBase asset);
void UpdateAsset(AssetBase asset);
void StoreAndCommitAsset(AssetBase asset);
void Close();
}