initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.

This commit is contained in:
dahlia
2010-10-18 04:17:36 -07:00
parent 6df4ca7de1
commit 7fa3335fd5
4 changed files with 97 additions and 40 deletions

View File

@@ -147,6 +147,12 @@
; to false if you have compatibility problems.
;CacheSculptMaps = true
; if you use Meshmerizer and want collisions for meshies, setting this to true
; will cause OpenSim to attempt to decode meshies assets, extract the physics
; mesh, and use it for collisions. This is currently experimental code and enabling
; it may cause unexpected physics problems.
;UseMeshiesPhysicsMesh = false
; Choose one of the physics engines below
; OpenDynamicsEngine is by some distance the most developed physics engine
; basicphysics effectively does not model physics at all, making all objects phantom