mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 04:05:42 +08:00
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
This commit is contained in:
@@ -147,6 +147,12 @@
|
||||
; to false if you have compatibility problems.
|
||||
;CacheSculptMaps = true
|
||||
|
||||
; if you use Meshmerizer and want collisions for meshies, setting this to true
|
||||
; will cause OpenSim to attempt to decode meshies assets, extract the physics
|
||||
; mesh, and use it for collisions. This is currently experimental code and enabling
|
||||
; it may cause unexpected physics problems.
|
||||
;UseMeshiesPhysicsMesh = false
|
||||
|
||||
; Choose one of the physics engines below
|
||||
; OpenDynamicsEngine is by some distance the most developed physics engine
|
||||
; basicphysics effectively does not model physics at all, making all objects phantom
|
||||
|
||||
Reference in New Issue
Block a user