*Renamed ParcelManager to LandManager

*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment
*Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
This commit is contained in:
mingchen
2007-07-16 18:45:19 +00:00
parent d79e69d168
commit 7fabf9612a
9 changed files with 634 additions and 1237 deletions

View File

@@ -240,13 +240,13 @@ namespace OpenSim
{
m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]");
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.ParcelManager);
scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.LandManager);
}
else
{
m_log.Notice("Parcels - No master avatar found, using null.");
scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero;
scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.ParcelManager);
scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.LandManager);
}
scene.performParcelPrimCountUpdate();
scene.StartTimer();