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BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,
linearMotorUp and related vehicle forces. Fixed problems with downward vehicle position correction forces being too large. Add vehicle collision flag so can sense whether vehicle is on the ground.
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@@ -360,6 +360,7 @@ public enum CollisionFlags : uint
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// Following used by BulletSim to control collisions and updates
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BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10,
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BS_FLOATS_ON_WATER = 1 << 11,
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BS_VEHICLE_COLLISIONS = 1 << 12,
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BS_NONE = 0,
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BS_ALL = 0xFFFFFFFF,
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