[PATCH] osSetSpeed() will accept float number

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
This commit is contained in:
Makopoppo
2011-06-28 22:21:53 +09:00
committed by BlueWall
parent ffa790d69d
commit 80010f8908
3 changed files with 4 additions and 4 deletions

View File

@@ -180,7 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
int osGetSimulatorMemory();
void osKickAvatar(string FirstName,string SurName,string alert);
void osSetSpeed(string UUID, float SpeedModifier);
void osSetSpeed(string UUID, LSL_Float SpeedModifier);
void osCauseHealing(string avatar, double healing);
void osCauseDamage(string avatar, double damage);
LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);