Removal of script that was unable to compile no longer crashes server.

Displays script compile error messages in-world.
This commit is contained in:
Tedd Hansen
2007-08-25 20:34:54 +00:00
parent 65d6ef1bc1
commit 80234b98e5
3 changed files with 45 additions and 14 deletions

View File

@@ -131,7 +131,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
{
// Add it to queue
//Console.WriteLine("Enqueue timer event: " + ts.next.ToUniversalTime().ToString("HH:mm:ss") + " > " + DateTime.Now.ToUniversalTime().ToString("HH:mm:ss"));
myScriptEngine.myEventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { });
// set next interval