BulletSim: freshen up the code for constraint based linksets.

This commit is contained in:
Robert Adams
2013-07-09 16:26:17 -07:00
parent df63bfafef
commit 803632f8f3
3 changed files with 64 additions and 23 deletions

View File

@@ -1029,8 +1029,8 @@ namespace OpenSim.Region.Physics.BulletSPlugin
// Add this correction to the velocity to make it faster/slower.
VehicleVelocity += linearMotorVelocityW;
VDetailLog("{0}, MoveLinear,velocity,origVelW={1},velV={2},correctV={3},correctW={4},newVelW={5},fricFact={6}",
ControllingPrim.LocalID, origVelW, currentVelV, linearMotorCorrectionV,
VDetailLog("{0}, MoveLinear,velocity,origVelW={1},velV={2},tgt={3},correctV={4},correctW={5},newVelW={6},fricFact={7}",
ControllingPrim.LocalID, origVelW, currentVelV, m_linearMotor.TargetValue, linearMotorCorrectionV,
linearMotorVelocityW, VehicleVelocity, frictionFactorV);
}