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From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
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@@ -76,7 +76,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected bool Allow_Alternate_Port;
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protected IPAddress listenIP = IPAddress.Parse("0.0.0.0");
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protected IScene m_localScene;
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protected AssetCache m_assetCache;
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protected IAssetCache m_assetCache;
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/// <value>
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/// Manages authentication for agent circuits
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@@ -131,7 +131,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public LLUDPServer(
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IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource,
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AssetCache assetCache, AgentCircuitManager authenticateClass)
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IAssetCache assetCache, AgentCircuitManager authenticateClass)
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{
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Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, configSource, assetCache, authenticateClass);
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}
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@@ -148,7 +148,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="circuitManager"></param>
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public void Initialise(
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IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource,
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AssetCache assetCache, AgentCircuitManager circuitManager)
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IAssetCache assetCache, AgentCircuitManager circuitManager)
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{
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ClientStackUserSettings userSettings = new ClientStackUserSettings();
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